SAPPER (TIER 3 ORIGINAL)
DEVELOPED FROM TIER 2 CLASS: SPECIALIST
The Sapper is a focused classification in Combat Support for Specialists that wish to concentrate on becoming a battlefield mechanic and expert in explosives. Sappers can help combat teams hold territory and create defensive perimeters, making use of surrounding resources and consumables as they see fit. Micromechanics further increase the capability of the Sapper, adding tremendous support capabilities to combat teams with various explosive and field-generating devices.
Sapper Specifications:
- Armor: Mechanical Suit
- Weapons: Polarity Gun / Crab Mines
- Micromechanics: Field Factory / Reality Ripper / Bunker / Temporary Wormhole
- Abilities: Self Destruct
- Signature Ability: EMP Wave