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MAIN
Statistics
Max height: 3ft
Max weight: 400Kg
Type:
Biological
Physical Traits
The Amoeboid are about the size of a small child and are amoebic creatures created from the organic byproducts and offal of Bane bio-engineering experiments.
Tactics
Amoeboids often operate in groups. They attack by closing to short range and spitting slime-like substances at their targets.
Offence
Amoeboids can deliver very high damage at close range, though their mobility is limited.
Damage Type
Physical, Virulent
Attack Range
Melee to Mid Range
Weapons Used
None
Special Attacks
The Amoeboid vomits a ball of slime at its enemies. This toxin has a high chance of jamming any projectile weapons carried by its enemies..
Armor
None
Defence
Greatly resistant to damage from Virulent weapons
Vunerabilities
Amoeboids can deliver very high damage at close range, though their mobility is limited.Being gelatinous in nature, cold attacks are helpful in slowing and injuring an Ameboid.
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Description
Amoeboids are strange organisms that vary a great deal from one to another. However, all are aggressive, toxic, and dangerous. Common attributes are dark green skin and a muscular tail.
In battle, Amoeboids run over the ground with their wide feet; even swampy areas do not affect them. Though they can be somewhat slow, little can stop or hinder Amoeboids aside from a concerted attack. Fire, retreat, crouch, fire, and retreat: this is the best method to dispatch Amoeboids without suffering casualties. Watch your HUD’s minimap to ensure that you don’t inadvertently back into additional groups. Incendiary weapons are particularly effective.
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