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Tabula Rasa Archived Interviews
Current 2006 2005 Archive

Webmaster's Note: The following information is being kept for ARCHIVE purposes only. Keep in mind when reading these interviews that they were conducted before drastic changes were made to the style and features of Tabula Rasa.


TR STRATICS EXCLUSIVE - Paul Sage Interview (May 23, 2004)
In collaboration with the the Dragon Clan, the Stratics Network is proud to share a very detailed interview with Paul Sage, the Lead Designer of Tabula Rasa (NCSoft). While not directly discussing the game itself at this point, the answers do provide a lot of insight into the development process in regard go Massively Online Games. With that said, read on and enjoy!

TR STRATICS EXCLUSIVE - Richard Garriott and Starr Long Interview (October 11, 2002)
NCSoft's legendary game producers Starr Long and Richard Garriott discuss the current state of MMOGs.

TR STRATICS EXCLUSIVE - Video Inteview With Richard Garriott (May 2002)
Check out Stratics' exclusive video interview with Richard Garriott now! This interview is from way back in May 2002 (the E3 event that year), long before NCSoft went fully public about the game. Lasting over 20 minutes, Richard discusses everything from "hubs" to Theme Parks to the overall style of what the game will be about.



(Please note: the following interviews are hosted by their original sites, not Stratics. As such they may remove the articles at some point in the future.)

MMORPG.com Network - Interview with Richard Garriott (October 11th, 2004)
Lord British gets the chance of talking again about the recent revamps made to the avatar costumes and general "feel" of the game, his view on the current and past MMOG's achievements and failures and the various, historic real life references the Dev Team used to create the fictional backbone of the game.

RPGVault - Interview with Carly Stahelin (July 12th, 2004)
Former TR Content Producer Carly Stahelin Taylor dwells into various features of the game, from character creation to avatar customization and the particular attention the team paid to strategic combat.

Gamebunny - Interview with Richard Garriott (June 17th, 2004)
The full two-page interview by Gamebunny inquires a bit about Richard Garriott's career and the creation of his latest masterpiece, Tabula Rasa.

Jive Magazine - Video Interview with Richard Garriott (E3 2004)
This 14 minute long interview by Jive Magazine at E3 gives a good look at some of the gameplay of Tabula Rasa, including and entire quest.

IFilm - Video Interview with Richard Garriott (E3 2004)
In this E3 video interview by ifilm Richard Garriott talks a bit about Tabula Rasa as well as a few of the other games NC Soft has published this year.


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